Everyone writes a fun fact about themselves on a piece of paper, crumples it into a “snowball,” and then a timed “snowball fight” ensues. Once time is up, each person picks up a nearby snowball, reads the fact aloud, and guesses who it belongs to. This activity adds a dynamic and energetic way to learn about each member. Here is a list of interactive icebreakers perfect for energizing and connecting participants in large group environments. Before the meeting, ask participants to select a picture (from their phone or a printed photo) that has a story or significance to them. This visual element adds a personal touch that can help deepen connections.
Go back and forth between clicking and rubbing in order to replicate the sound of rain and then invite the group to stop and enjoy a break in the shower. We accept our feelings, leaving behind what we doesn’t serve us right now. First, have everyone choose an object that is close to them and invite them to close their eyes. Next, ask the group to notice how they feel and to consider any feelings that aren’t serving them right now. Invite them to transfer these feelings into the object they are holding for the duration of the meeting and then come back to the room. Great to use after breaks such as lunch or coffee breaks.
If you’re familiar with breakout rooms, you’ll appreciate this one. Show and tell is a great virtual icebreaker activity for getting to know the team better. These are great get-to-know-you games and longer team-building activities that will both entertain people and bring the team closer together. Simply describe your session in a prompt and get tailored interaction ideas.
Prioritize Psychological SafetyNever force participation or choose activities that might embarrass someone. Use the “pass” rule, where individuals can opt out of a specific question if they feel uncomfortable. Ensure the environment is inclusive and that the prompts are professional and respectful.
Participants must navigate the minefield blindfolded with only the verbal guidance of their team. This activity focuses on trust, communication, and guiding others. Without speaking, the group must line up in order by a specific criterion, such as height, birthday, or alphabetical order by the first name. This activity encourages non-verbal communication and strategy.
At the end, everyone reads the card they’re left with out loud. The more trades that occur, the more people get to know each other. Filter by group size and check the player count on each game card. On the game page, review whether people play as one group, in pairs, or in smaller teams; that detail matters when you are planning for a larger group. Use the setting filter to show virtual or hybrid options. Open a game to check its participation method, any platform features it uses, and the suggested adaptation before the meeting.
Everyone anonymously writes one true funny or unusual experience on a slip of paper. After each one, the Lauradate website group votes for the writer; the person then reveals themself and may add the missing context. Use an online form and shared screen for a remote party.